STEAM

STEAM & EdTech cross curricular classroom activities students laptop
05/08/2021

STEAM & EdTech: the perfect match for cross-curricular classroom activities

STEAM is the most comprehensive approach to integrate different subjects into engaging projects. Learn more about its importance and how EdTech can help you implement this model in your classroom. Read More
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09/12/2020

Augmenting STEM learning with Cleverbooks: the schools of tomorrow

If you are an Augmented Reality enthusiast and/or a teacher dealing with remote learning, discover how Cleverbooks can help educators enhance STEAM education with AR. Read More
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28/10/2020

5 main benefits of STEAM Education

Science, technology, engineering, art, and mathematics: together, they make STEAM Education the best way to bring all of human knowledge together. Read More
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11/02/2020

From STEM to STEAM learning: what is the difference?

What does it mean adding an A to STEM learning? Not just inserting art in the learning path, but developing a new and more creative education approach. Read More
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20/08/2019

Fostering STEAM learning to better engage students

STEAM education goes beyond simply adding an art project into your classroom curriculum. It's more about preparing students to be more creative, innovative and motivated thinkers. Read More
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21/05/2019

Art Classroom: how technology is changing it

From STEM to STEAM: when technology meets art classroom, creativity explodes and give students the chance to boost their artistic talent. Read More
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