Together with the Danish research and development unit Future Classroom Lab, Acer is working to find new ways for teachers to use technology. One focal area aims to investigate how games can greatly improve relationships between students.
With the ever-growing popularity of Esports, more and more Universities are developing dedicated programs for their students. But what’s the best way to start things off?
We have partnered with HudL in the foundation of the Central London University Esports (CLUE) for the PLANET9 University Invitational to expand social and competitive opportunities for students through Esports.
The competitive and social aspect of online multiplayer gaming is a very resourceful medium to engage students. Schools can leverage the benefits of esports to facilitate learning and boost students’ academic or career performance.
Integrating gaming in education is surely beneficial for students but only if it’s approached in the right way and integrated with additional activities.